External resources
| Level | Effects | |||||
| 1 | Each Garou
with Gnosis 6+ heals 1 wound every Start of Turn Phase.
Garou cannot frenzy. Everyone’s Sept Draw increases by 1. Spirits gain Insight: 2 and get Tribe-specific benefits on Combat cards. |
1 | 2 | 3 | 4 | 5 |
| 2 | No Effects | 6 | 7 | 8 | 9 | 10 |
| 3 | Every Garou
gains Frenzy +1. Spirit Allies take one wound when played. Any player attaching a Gift to a Gnosis 7+ Garou must discard a Sept card to do so. |
11 | 12 | 13 | 14 | 15 |
| 4 | Each Gnosis 6+ Garou loses one Gift (controller’s choice) at the
Start of Turn Phase. Spirit Allies take 1 wound at the Start of Turn Phase. Every Garou gains Frenzy +2. |
16 | 17 | 18 | 19 | 20 |
| 5 | Everyone’s
Sept Draw drops by 1. Each Gnosis 5+ Garou loses one Gift, and all Fetish Equipment is destroyed at the Start of Turn Phase. Spirit Allies cannot be played. Garou gain Frenzy +2. Frenzy Trigger Damage drops by 1. |
21 | 22 | 23 | 24 | 25 |
| Move Umbra up 1 point: | Move Umbra down 1 point: | Move Umbra down 2 points: |
| Wyrm Enemy is played | Wyrm enemy is killed | A Garou passes its Alpha action in the Umbra |
| Non corrupt spirit is killed | ||
| Non-Wyrm Garou is killed |
Discard to enter the Umbra as modified by Gnosis and Umbra level.
| Gnosis | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
| 0-3 | 0 | 1 | 2 | 3 | 3 |
| 4-6 | 0 | 0 | 1 | 2 | 2 |
| 7+ | 0 | 0 | 0 | 1 | 1 |