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Rage against the dying of the light!These are the last days. Gaia is dying. The Apocalypse is here. Will you fall defending her or die a cowards death? Will your pack live in legend as the ones who saved the world, or those who betrayed it? Is today a good day to die? Updated 1/14/2010 Download a free print and play starter deck! (PDF) Fixed broken links. Please e-mail me if you find broken links Forum added (fixed forum link too)Follow werewolf_rage on Twitter to get the latest Rage news! Updated Tribal War to Apocalypse conversion rules. |
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Take control of a pack of Garou, savage werewolves, as they battle the forces of the Wyrm in defense of Mother Earth, Gaia. Call upon ancient spirit pacts, mystical abilities, and the tools of the modern world to destroy the forces of corruption that threaton to plunge the world into eternal darkness and decay. But not every Garou agrees how best to save Gaia. Is is best done through force? Through renewing the traditions and spirit pacts of old? Through mystical means? Or should the Garou just adapt to the new age and help Gaia change to fit into the new world? |
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Or sell out and play a pack of Wyrm creatures hell bent on seeing that the Wyrm is the final victor in the coming Apocalypse. But not even the forces of the Wyrm can agree on their methods. Should they concentrate on corrupting humans and Garou to do the Wyrm's bidding? Should they fight the Garou claw to claw? Or should they win the war by destroying every last thing the Garou love and cherish? |
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